Physics2D
|
applyForce(Vector2 force) | Polycode::PhysicsScreenEntity | |
applyTorque(Number torque) | Polycode::PhysicsScreenEntity | |
ENTITY_CIRCLE | Polycode::PhysicsScreenEntity | [static] |
ENTITY_MESH | Polycode::PhysicsScreenEntity | [static] |
ENTITY_RECT | Polycode::PhysicsScreenEntity | [static] |
getScreenEntity() | Polycode::PhysicsScreenEntity |