Polycode
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addBoneTrack(BoneTrack *boneTrack) | Polycode::SkeletonAnimation | |
getName() const | Polycode::SkeletonAnimation | |
Play(bool once) | Polycode::SkeletonAnimation | |
setSpeed(Number speed) | Polycode::SkeletonAnimation | |
Stop() | Polycode::SkeletonAnimation |